Actin  Version 5.5.2
Software for Robotics Simulation and Control
EcAppendSceneVisitor Class Reference

Visitor implementation for appending a scene. More...

#include <ecAppendSceneVisitor.h>

Inheritance diagram for EcAppendSceneVisitor:
[legend]
Collaboration diagram for EcAppendSceneVisitor:
[legend]

Public Member Functions

 EcAppendSceneVisitor (const EcManipulationScene &scene)
 constructor
 
virtual ~EcAppendSceneVisitor ()
 destructor
 
virtual EcBoolean success () const EC_OVERRIDE
 returns a flag indicating if the append was successful
 
virtual void visit (EcManipulationDirector &director, EcManipulationDirectorState *pState=0) EC_OVERRIDE
 visit a manipulation director
 
virtual void visit (EcManipulationScript &script, EcDirectorObjectDirectory &dod, EcManipulationScriptState *pState=0) EC_OVERRIDE
 visit a manipulation script
 
virtual void visit (EcManipulationSceneDirectorObject &sceneObject, EcManipulationSceneState *pState=0) EC_OVERRIDE
 
virtual void visit (EcManipulationScene &scene, EcManipulationSceneState *pState=0) EC_OVERRIDE
 visit a manipulation scene
 
- Public Member Functions inherited from EcManipulationDirectorVisitor
 EcManipulationDirectorVisitor ()
 constructor
 
virtual ~EcManipulationDirectorVisitor ()
 destructor
 

Protected Attributes

EcManipulationScene m_Scene
 the scene to append
 
EcManipulationSceneStateContainer m_SceneState
 state for the scene to append
 
EcBoolean m_Success
 flag indicating if the append was successful
 

Detailed Description

Visitor implementation for appending a scene.

Definition at line 19 of file ecAppendSceneVisitor.h.


The documentation for this class was generated from the following file: