Actin®  Version 5.1.0
Software for Robotics Simulation and Control
File List
Here is a list of all documented files with brief descriptions:
 actin_config.hConfiguration header for the actin hierarchy
 actinCore_config.hConfiguration header for the foundation hierarchy
 actinCoreApps_config.hConfiguration header for the actinCoreApps hierarchy
 analogDigitalIoPlugin.h
 cytonRobotControlExec.h
 ec2DShapeContainer.h
 ec3DTransformationTools.h
 ec600cell.h
 ec7zipUtil.hClass to wrap 7zip usage
 ecAccelerationLimiter.h
 ecAccelerationState.h
 ecAccelerometerEndEffector.h
 ecActinLicenseHandle.h
 ecActionDirection.h
 ecActionDirectionSimpleState.h
 ecActionIssues.h
 ecActualPlacementGraspOffset.h
 ecActualPlacementGraspOffsetState.h
 ecActualPlacementManipulationOffsetState.h
 ecActualPlacementOffset.h
 ecActuationMechanismContainer.h
 ecActuatorDynSimulator.h
 ecActuatorState.h
 ecAdamsBashforthMoulton.h
 ecAdmittanceControlTool.h
 ecAlignmentDirection.h
 ecAlignmentDirectionState.h
 ecAnalogChannelBase.h
 ecAnalogDigitalIoModuleBase.h
 ecAnalogDigitalIoModuleData.h
 ecAnalogDigitalIoPluginConfiguration.hClass to hold analog digital IO plugin configuration
 ecAnalogDigitalIoSensorValueCondition.h
 ecAnalogDigitalIoSensorValueSetDirection.h
 ecAnalogInputChannelBase.h
 ecAnalogOutputChannelBase.h
 ecAndDirectionCondition.h
 ecAngle.h
 ecAntiCollisionPositionController.h
 ecAntiCollisionPriorityList.h
 ecAppendSceneVisitor.h
 ecApplication.h
 ecApplicationSetup.h
 ecApproachAttachSolutionFindingDirection.h
 ecArbiAccelerationTool.h
 ecArticulatedBodyDynamics.h
 ecArticulatedBodyInertia.h
 ecAssignObjectRoleDirection.h
 ecAsyncThread.h
 ecAsyncThreadData.h
 ecAsyncThreadVectorData.h
 ecAttachmentMapState.h
 ecAttachmentNodeState.h
 ecAttachToDirection.h
 ecAttachToNamedFrameDirection.h
 ecAxisAlignedBoundingBox.h
 ecAxisAlignedBoundingBoxTool.h
 ecAxisRotateEndEffector.h
 ecBalovnevBucketExcavationInteraction.h
 ecBalovnevExcavationInteraction.h
 ecBase64Filter.h
 ecBaseAccelerationDataCaptureType.h
 ecBaseActuationMechanism.h
 ecBaseCollisionForceProcessor.h
 ecBaseContinuousDynamicSystem.hA base class for representing continuous dynamic system
 ecBaseControlInputConverter.h
 ecBaseControlInterface.h
 ecBaseControlSystemModifier.h
 ecBaseDiscreteDynamicSystem.hA base class for representing continuous dynamic system
 ecBaseDissipativeForceProcessor.h
 ecBaseEePathGenerator.h
 ecBaseEePlacementConverter.h
 ecBaseEndEffectorMotion.h
 ecBaseEndEffectorSetMotion.h
 ecBaseExcavationInteraction.h
 ecBaseExpressionTreeSharedContainer.h
 ecBaseExpTreeContainer.h
 ecBaseExpTreeElement.h
 ecBaseForceController.h
 ecBaseGeneralBoundObject.h
 ecBaseHandGraspingModule.h
 ecBaseIndJointController.h
 ecBaseIntegrator.h
 ecBaseInterpolatedEndEffectorMotion.h
 ecBaseJointActuator.h
 ecBaseJointControllerSys.h
 ecBaseLinkInteractions.h
 ecBaseLinkInterface.h
 ecBaseManipulationScene.h
 ecBaseManipulationSceneSimpleState.h
 ecBaseManipulationSceneState.h
 ecBaseManipulatorJointController.h
 ecBaseManipulatorMotion.h
 ecBaseMechanicalActuatorComponent.h
 ecBaseMotionFilter.h
 ecBaseMotionScriptContainer.h
 ecBaseMotionScriptVariable.h
 ecBaseMultivariableConstraint.h
 ecBaseNalpeironLicenseFunctions.h
 ecBaseOrientationSampler.h
 ecBaseOutputWriter.h
 ecBasePathPlanningSequenceDirection.h
 ecBasePhysicalExtent.h
 ecBasePhysicalExtentConverter.h
 ecBasePositionDataCaptureType.h
 ecBasePowerConverter.h
 ecBasePreferencePage.h
 ecBaseRiccatiEquationSolver.hA base class for representing continuous dynamic system
 ecBaseRigidWheelSoilInteraction.h
 ecBaseScalarFunction.h
 ecBaseShapeDataCache.hHolds a description of the class used to cache the closest points between pairs of shapes
 ecBaseSimulationLoader.h
 ecBaseSoftConstraintHandler.h
 ecBaseSpline.h
 ecBaseStageIGraspingModule.h
 ecBaseStageIIGraspingModule.h
 ecBaseStageIIIGraspingModule.h
 ecBaseStateConstraint.h
 ecBaseStateEqualityConstraint.h
 ecBaseStochasticContinuousDynamicSystem.hA base class for representing continuous dynamic system
 ecBaseStochasticDiscreteDynamicSystem.hA base class for representing continuous dynamic system
 ecBaseStoppingCriterion.h
 ecBaseStudy.h
 ecBaseSystemDataComponent.h
 ecBaseSystemLoader.h
 ecBaseThreadWorker.h
 ecBaseTrajGenerator.h
 ecBaseUnitaryMap.h
 ecBaseVelocityDataCaptureType.h
 ecBaseViewerMainWidget.h
 ecBaseViewerMainWindow.h
 ecBaseXmlBasicType.h
 ecBaseXmlFactory.h
 ecBasicDirectionIssues.h
 ecBasicDirectionSimpleState.h
 ecBasicStudy.h
 ecBasicStudyVector.h
 ecBbTreeHeuristic.h
 ecBezierInterpolator.h
 ecBinaryDirectionCondition.h
 ecBisectionGraspContactLocator.h
 ecBoostAssignUsage.h
 ecBoostConversionUsage.h
 ecBoostFilesystemUsage.h
 ecBoostForeachUsage.h
 ecBoostFormatUsage.h
 ecBoostIostreamsUsage.h
 ecBoostNumericUsage.h
 ecBoostProgramOptionsUsage.h
 ecBoostRegexUsage.h
 ecBoostSignalsUsage.h
 ecBoostSmartPtrUsage.h
 ecBoostThreadPluginWorker.h
 ecBoostThreadUsage.h
 ecBoothFunction.h
 ecBoundingVolumeHierarchyNode.h
 ecBoundingVolumeHierarchyProcessor.h
 ecBox.h
 ecBoxDistanceAlgorithm.h
 ecBoxEePathGenerator.h
 ecBoxLozenge.h
 ecBoxLozengeDistanceAlgorithm.h
 ecBoxTree.h
 ecBrick.h
 ecBroadphaseCollisionProcessor.h
 ecCamera.h
 ecCameraControlSignals.hProvides traits classes for signals used by sensCore
 ecCameraViewExample.h
 ecCapsule.h
 ecCapsuleDistanceAlgorithm.h
 ecCapsuleFitting.h
 ecCenterOfMassDataCaptureType.h
 ecCenterOfMassEndEffector.h
 ecChangeControlDescriptionDirection.h
 ecChangeControlDescriptionDirectionState.h
 ecCharacterTemplateMatch.h
 ecCircle.h
 ecCircleFitting.h
 ecCirclePathExampleDirection.h
 ecCirclePathExampleDirectionEditor.h
 ecCirclePathExampleDirectionState.h
 ecCirclePathExampleDirectionWidget.h
 ecCircularBuffer.h
 ecCircularLozenge.h
 ecCircularLozengeDistanceAlgorithm.h
 ecCircularLozengeFitting.h
 ecCleverPositionControlMethod.h
 ecClientApi.h
 ecCluster.h
 ecClusterable.h
 ecClusterablePoint.h
 ecClusterableWeightedPoint.h
 ecClusterAlgorithm.h
 ecClusterHierarchical.h
 ecClusterKExclusive.h
 ecCollaborativeManipulatorTool.h
 ecCollisionAvoidanceConstraint.h
 ecCollisionAvoidanceExample.h
 ecCollisionDescriptor.h
 ecCollisionDistanceFunction.h
 ecCollisionExclusionData.h
 ecCollisionExclusionDirection.h
 ecCollisionForceContainer.h
 ecCollisionForceProcessorVector.h
 ecCollisionProxFunction.h
 ecColor.h
 ecColorImageSensor.h
 ecColorImageSensorDescriptor.h
 ecComPolygonalStoppingCriterion.h
 ecCompositeFunctionBranch.h
 ecCompositeFunctionContainer.h
 ecCompositeFunctionElement.h
 ecComprehensiveStudy.h
 ecConcurrencyUtilities.hConcurrency related utility functions with accompnaying classes
 ecConcurrentQueue.h
 ecConditionalDirection.h
 ecConditionalDirectionSimpleState.h
 ecConditionalDirectionState.h
 ecConditionalJointStateConstraint.h
 ecCone.h
 ecConeDistanceAlgorithm.h
 ecConeFitting.h
 ecConfig.hSpecify some global configuration parameters and values
 ecConicalLozenge.h
 ecConicalLozengeDistanceAlgorithm.h
 ecConnectionManager.h
 ecConnectionManagerTypes.h
 ecConsolePerformGraspCallbacks.h
 ecConstantGraspOffset.h
 ecConstantGraspOffsetState.h
 ecConstantManipulationOffsetState.h
 ecConstantOffset.h
 ecConstants.hA collection of constant values, both physics and programming constants
 ecConstIndJointController.h
 ecContactNormalTool.h
 ecContactRegion.h
 ecContainerAlgorithms.hFunctions that extend the abilities of STL and Boost containers
 ecContExpAbCore.h
 ecContExpAccelerationMinimizer.h
 ecContExpCollisionAvoidanceAb.h
 ecContExpCollisionAvoidanceFilter.h
 ecContExpColumnTableFunction.h
 ecContExpContainer.h
 ecContExpConvergenceTool.h
 ecContExpCore.h
 ecContExpEndErrorFilter.h
 ecContExpEndErrorFilterWithCollFilteredStop.h
 ecContExpEndErrorWeights.h
 ecContExpEndMotionFilter.h
 ecContExpErrorReduction.h
 ecContExpErrorSensitivity.h
 ecContExpGeneralConstraintAvoid.h
 ecContExpGravTorqueGrad.h
 ecContExpJointConsAvoid.h
 ecContExpJointLimAvoid.h
 ecContExpJointLimitFilter.h
 ecContExpJointRateFilter.h
 ecContExpJointValue.h
 ecContExpLinkControlledNominalJointDeviation.h
 ecContExpMassMatrix.h
 ecContExpMassMatrixAb.h
 ecContExpMatrixToAb.h
 ecContExpNominalJointConfigDeviation.h
 ecContExpNominalJointDeviation.h
 ecContExpObstAvoid.h
 ecContExpObstAvoidAb.hThis expression returns a vector that will drive joints away from limits. This expression is different from contExpObstAvoid in the way that it calculates the directional derivative in the null space direction instead of calculating the Nj^T * Gradient(F); which speed up the process
 ecContExpPathAdherence.h
 ecContExpPlanarTracksFilter.h
 ecContExpPointMotionFilter.h
 ecContExpPotEnGradient.h
 ecContExpSimulationFilter.h
 ecContExpSingAvoid.h
 ecContExpStrOpt.h
 ecContExpVectorToAb.h
 ecContinueDirection.h
 ecContinuousTimeKalmanFilter.hA class for representing a continuous-time Kalman filter
 ecControlExpressionDescription.h
 ecControlInputConverterContainer.h
 ecControlInputDataCaptureType.h
 ecControlInterface.h
 ecControlOutputActualJointVelocityDataCaptureType.h
 ecControlOutputJointPositionDataCaptureType.h
 ecControlOutputJointVelocityDataCaptureType.h
 ecControlParameters.h
 ecControlSystemExecutiveModifier.h
 ecControlSystemPluginModifier.h
 ecControlTorqueDataCaptureType.h
 ecConvergenceTool.h
 ecConvergenceToolContainer.h
 ecConversionTool.h
 ecConvexDistanceAlgorithm.h
 ecConvexHull.h
 ecCoordinatedJointEndEffector.h
 ecCoordinatedJointEndEffectorTool.h
 ecCoordJointPositionControlMethod.h
 ecCoordSysXForm.h
 ecCoreResult.h
 ecCoreVelContTool.h
 ecCosimulationForce.h
 ecCosimulationModuleBase.h
 ecCrashHandler.hCreates dump files when an application crashes
 ecCrbiAccelerationTool.h
 ecCubicBezierSpline.h
 ecCubicSpline.h
 ecCustomFileDialog.h
 ecCustomTypeLink.h
 ecCycloidTrajGenerator.h
 ecCylinder.hHolds a class to describe a 3D cylinder
 ecCylinderDistanceAlgorithm.h
 ecCylinderFitting.h
 ecCylindricalLozenge.h
 ecCylindricalLozengeDistanceAlgorithm.h
 ecCytonControlInterface.h
 ecDamperProperties.h
 ecDataCaptureType.h
 ecDataCaptureTypeVector.h
 ecDataMap.h
 ecDataMapValueCondition.h
 ecDataMapValueReadDirection.h
 ecDataMapValueReadDirectionState.h
 ecDataMapValueSetDirection.h
 ecDataPlotParameters.h
 ecDcElectricMotor.h
 ecDcMotorSystemIdentifier.h
 ecDeadlineTimer.hRAII class to warn when a deadline is passed
 ecDebugParseInfoHandler.h
 ecDecisionTreeArticulatedModelBranch.h
 ecDecisionTreeBoxBranch.h
 ecDecisionTreeCapsuleBranch.h
 ecDecisionTreeConvexBranch.h
 ecDecisionTreeFamilyBranch.h
 ecDecisionTreePassThroughBranch.h
 ecDecisionTreeShapeMatchingBranch.h
 ecDecisionTreeSphereBranch.h
 ecDefaultInputHandler.hProvides default handling of input events to update the camera position based in mouse events
 ecDefectivePixelsNoise.h
 ecDeque.h
 ecDesiredPlacementModification.h
 ecDesiredPlacementPathModification.h
 ecDh.h
 ecDigitalChannelBase.h
 ecDigitalInputChannelBase.h
 ecDigitalIOBase.h
 ecDigitalIOImplBase.h
 ecDigitalIOProjectConfig.h
 ecDigitalIOXmlConfig.h
 ecDigitalIOXmlItem.h
 ecDigitalOutputChannelBase.h
 ecDirectActuationMechanism.h
 ecDirectionalFrameEndEffector.h
 ecDirectionCondition.h
 ecDirectionConditionContainer.h
 ecDirectionCuesChangedVisitor.h
 ecDirectOptimizer.h
 ecDirectorObject.h
 ecDirectorObjectContainer.h
 ecDirectorObjectDirectory.h
 ecDiscreteLinearTimeInvariantSystem.hA class for representing a linear time invariant (LTI) system
 ecDiscreteTimeKalmanFilter.hA class for implementing a discrete time kalman filter
 ecDisplayOptions.h
 ecDisplayOptionsParameters.h
 ecDisplaySystemDataCapture.h
 ecDissipativeForceInput.h
 ecDissipativeForceOutput.h
 ecDissipativeForceProcessor.h
 ecDissipativeForceProcessorContainer.h
 ecDistanceAlgorithm.h
 ecDistanceCalculationTool.h
 ecDistanceFromCondition.h
 ecDisturbanceObserver.h
 ecDllLoader.h
 ecDodLibraryEventParams.h
 ecDodLibraryRenameEventParams.h
 ecDodObjectVisitor.h
 ecDODRemoveRoleVisitor.h
 ecDODRenameActionVisitor.h
 ecDODRenamePoseVisitor.h
 ecDODRenameRoleVisitor.h
 ecDODReplaceActionToDirectionVisitor.h
 ecDryFrictionForceProcessor.h
 ecDummySensorState.h
 ecDynSimulatorSystem.h
 ecEditorGraspFrameData.h
 ecEditorGraspSequence.h
 ecEePlacementConverterVector.hVector of EE placement converters
 ecEEToPoseDistanceCondition.h
 ecEigTool.h
 ecElapsedTime.h
 ecEllipsoid.h
 ecEndAccelerationDataCaptureType.h
 ecEndEffector.h
 ecEndEffectorDataCapture.h
 ecEndEffectorMap.h
 ecEndEffectorMotionInterpolatedPoseSequence.h
 ecEndEffectorMotionMoveCircular.h
 ecEndEffectorMotionMoveJoint.h
 ecEndEffectorMotionMoveJointMixed.h
 ecEndEffectorMotionMoveJointRelative.h
 ecEndEffectorMotionMoveLinear.h
 ecEndEffectorMotionMovePose.h
 ecEndEffectorMotionMovePoseSequence.h
 ecEndEffectorMotionMovePoseWithBlending.h
 ecEndEffectorMotionProfileJoint.h
 ecEndEffectorMotionProfilePose.h
 ecEndEffectorMotionSetRemoteTcp.h
 ecEndEffectorMotionSetTcp.h
 ecEndEffectorMotionSpeed.h
 ecEndEffectorMotionStop.h
 ecEndEffectorPathPlanningDirection.h
 ecEndEffectorPlacement.h
 ecEndEffectorRelativeLinkData.h
 ecEndEffectorSet.h
 ecEndEffectorSetModification.h
 ecEndEffectorTool.h
 ecEndEffectorVector.h
 ecEndPlacementDataCaptureType.h
 ecEndVelocityDataCaptureType.h
 ecErrorHandling.hThis error handling framework consists of a collection of macros that wrap error throwing and catching. Through the use of CMAKE flags, the user of this framework can switch between back-ends that create and process errors either by using exceptions, global error handling, or by hooking directly into the debugger
 ecErrorReductionFunction.h
 ecErrorSensFunction.h
 ecExampleAnalogInputChannel.h
 ecExampleAnalogOutputChannel.h
 ecExampleDecisionTreeCapsule.h
 ecExampleDecisionTreeSphere.h
 ecExampleDigitalInputChannel.h
 ecExampleDigitalOutputChannel.h
 ecExampleDockWidget.h
 ecExampleGraspingModuleFactory.h
 ecExampleIoModule.h
 ecExampleIoModuleDecl.hDecl for exampleIoModule project
 ecExampleReferenceCapsuleGraspInfo.h
 ecExampleReferenceGraspInfo.h
 ecExampleReferenceSphereGraspInfo.h
 ecExampleRobotFactory.h
 /ecExampleRobotFactory.h
 ecExampleRobotHardware.h
 ecExampleSensor.hAn example sensor plugin that demostrates how to create a specialized implementation of EcPullTypeMlpdSensor and utilize the Ec::Plugin API to access simulation parameters for sensor simulation. In this example the sensor just returns the current sensor frame in system coordinates
 ecExampleStageIBaseGrasping.h
 ecExampleStageICapsuleGrasping.h
 ecExampleStageISphereGrasping.h
 ecExcavationForceProcessor.h
 ecExcavationInteractionContainer.h
 ecExcavationParameters.h
 ecExcelExample.h
 ecExcelParser.h
 ecExcelWorksheet.h
 ecExceptionDirection.h
 ecExceptionDirectionSimpleState.h
 ecExceptionDirectionState.h
 ecExchangeManipDlg.h
 ecExpAnd.h
 ecExpBaseBinary.h
 ecExpBaseUnary.h
 ecExpContainer.h
 ecExpCosine.h
 ecExpDiagMatrix.h
 ecExpElement.h
 ecExpElementInverse.h
 ecExpElementLog.h
 ecExpElementLogN.h
 ecExpElementPow.h
 ecExpElementRoot.h
 ecExpGE.h
 ecExpGenColumn.h
 ecExpGT.h
 ecExpIdentityMatrix.h
 ecExpLE.h
 ecExpLT.h
 ecExpMinus.h
 ecExpNegative.h
 ecExponentialFrictionModelComponent.h
 ecExpOr.h
 ecExpPlus.h
 ecExpScalarConstant.h
 ecExpSine.h
 ecExpSingElCol.h
 ecExpSingElMatrix.h
 ecExpTimes.h
 ecExpTranspose.h
 ecExtentExpressionBaseBinary.h
 ecExtentExpressionBaseUnary.h
 ecExtentUnion.hHolds the definition for a class representing the union of two EcShape objects
 ecExternalForceDataCaptureType.h
 ecExternalForceDescription.h
 ecFeedforwardKinLoopsManipJointController.h
 ecFeedforwardManipJointController.h
 ecFeedforwardManipJointControllerSample.h
 ecFileUtil.h
 ecFileUtilities.hFunctions that provide tools for file manipulation
 ecFilters.h
 ecFilterStream.h
 ecFiniteDifferenceTool.h
 ecFixedOrientationPointEndEffector.h
 ecFixedPatternNoise.h
 ecFlexGeneralSpatialEndEffector.h
 ecFlexibleJointFramesDirection.h
 ecForceAchievedTransitionEvent.h
 ecForceAchievedTransitionEventState.h
 ecForceControlDescription.h
 ecForceControlExample.h
 ecForceControlFunction.h
 ecForceControlFunctionContainer.h
 ecForceControllerVector.h
 ecForceControlSystem.h
 ecForceDetectedTransitionEvent.h
 ecForceDetectedTransitionEventState.h
 ecForceSensor.h
 ecForceSensorSet.h
 ecForceSensorVector.h
 ecForDirection.h
 ecForDirectionSimpleState.h
 ecForDirectionState.h
 ecFoundCommonTypes.hCommon types for the foundCommon project
 ecFoundCoreSignals.h
 ecFourBarSliderToRotaryMechanism.h
 ecFrame.h
 ecFrameBasedEndEffector.h
 ecFrameContainer.h
 ecFrameEndEffector.h
 ecFrameRelativeGraspOffset.h
 ecFrameRelativeGraspOffsetState.h
 ecFrameRelativeManipulationOffsetState.h
 ecFrameRelativeOffset.h
 ecFrameTransitionEvent.h
 ecFrameTransitionEventContainer.h
 ecFreeSpinInZEndEffector.h
 ecFrictionCoefficientLookupTool.h
 ecGateTrajectory.h
 ecGaussianBlur.h
 ecGaussQuadrature.h
 ecGeneralBoundObjectVector.h
 ecGeneralForce.h
 ecGeneralMotion.hA general motion class – to be applied to general velocity and general acceleration
 ecGeneralPreferencePage.h
 ecGeneralSpatialEndEffector.h
 ecGenericFunctionTypeLink.h
 ecGenMotionAccelFilter.h
 ecGenMotionFilter.h
 ecGeometryOverwriteDescriptor.h
 ecGeomTriangle.h
 ecGjk.h
 ecGjkTriangle.h
 ecGLWidget.h
 ecGoldsteinPriceFunction.h
 ecGraspableBarbellCreator.h
 ecGraspableBoxCreator.h
 ecGraspableCapsuleCreator.h
 ecGraspableModelCreator.h
 ecGraspableObjectCreator.h
 ecGraspableObjectFactory.h
 ecGraspableSphereCreator.h
 ecGraspContactLocator.h
 ecGraspContactPointData.h
 graspingTraining/ecGraspCustomizationCallback.h
 graspingTraining2/ecGraspCustomizationCallback.h
 robonautGrasping/ecGraspCustomizationCallback.h
 training/ecGraspCustomizationCallback.h
 ecGraspDescriptor.h
 ecGraspFrame.h
 ecGraspFrameContainer.h
 ecGraspFrameState.h
 ecGraspFrameStateContainer.h
 ecGraspFrameTransitionEvent.h
 ecGraspFrameTransitionEventContainer.h
 ecGraspFrameTransitionEventState.h
 ecGraspFrameTransitionEventStateContainer.h
 ecGraspingControlInterface.h
 ecGraspingDecisionTreeBranch.h
 ecGraspingDecisionTreeContainer.h
 ecGraspingDecisionTreeElement.h
 ecGraspingDecisionTreeFactory.h
 ecGraspingDecisionTreeLeaf.h
 ecGraspingObjectFactory.h
 /ecGraspingObjectFactory.h
 ecGraspingSimulationFactory.h
 ecGraspInitParams.h
 ecGraspOffset.h
 ecGraspOffsetContainer.h
 ecGraspOffsetState.h
 ecGraspOffsetStateContainer.h
 ecGraspQualityMeasure.h
 ecGraspRunInfo.h
 ecGraspRunManager.h
 ecGraspSequence.h
 ecGraspSequenceManager.h
 ecGraspSequenceManagerState.h
 ecGraspSequenceState.h
 ecGraspStatus.hThis namespace contains the grasp status enumeration
 ecGraspUpdateParams.h
 ecGravitationalTorqueTool.h
 ecGridPhysicalExtent.h
 ecGripperDirection.h
 ecGripperDirectionState.h
 ecGroupUserData.h
 ecGuideFramePath.h
 ecGuideFrameWidget.h
 ecGuiObjectParameters.h
 ecGzStream.hInclude I/O compression capability
 ecGzStreamBuffer.h
 ecGzStringStream.h
 ecHalfSpace.h
 ecHalfSpaceDistanceAlgorithm.h
 ecHandGraspingModule.h
 ecHardwareCalibrationPoint.h
 ecHardwareCalibrationPointVector.h
 ecHardwareCntrl.h
 ecHardwareConfigBase.h
 ecHardwareConfigBaseVector.h
 ecHardwareDrive.h
 ecHardwarePlugin.h
 ecHardwarePluginData.h
 ecHardwarePluginDataElement.h
 ecHardwarePluginEnableDirection.h
 ecHardwarePluginTorqueEnableDirection.h
 ecHardwarePluginTypes.h
 ecHasAttachmentCondition.h
 ecHashBuffer.h
 ecHelpAboutDialog.h
 ecHexapodEePlacementConverter.h
 ecHookeJeevesOptimizer.h
 ecHttpAgent.h
 ecHttpStreamBuffer.h
 ecHydraulicActuator.h
 ecHydraulicCylinder.h
 ecHydraulicRotaryVane.h
 ecIdsFilterSample.h
 ecIdsProcessorSample.h
 ecIfDirection.h
 ecIfDirectionSimpleState.h
 ecIfDirectionState.h
 ecIfGzStream.h
 ecIfHttpStream.h
 ecImagePipelineProcessingSample.h
 ecImageSensor.h
 ecImageSensorVector.h
 ecImpedanceControlFunction.h
 ecImplicitFilteringOptimizer.h
 ecIncludeControlExpressions.hA convenient include file for all control expressions
 ecIncrementalGraspContactLocator.h
 ecIndDynSimulator.h
 ecIndividualDynamicSimulatorVector.h
 ecIndJointController.h
 ecIndJointControllerContainer.h
 ecIndManipulator.h
 ecIndVelContDesc.h
 ecInputFileStream.h
 ecInputHandlerSlotObject.h
 ecInputStream.h
 ecInsertDirectionVisitor.h
 ecIntegerColor.h
 ecIntegratorContainer.h
 ecInterpolatedGraspOffset.h
 ecInterpolatedGraspOffsetState.h
 ecInterpolatedManipulationOffsetState.h
 ecInterpolatedOffset.h
 ecInterpolatedPoint.h
 ecInterpolator.h
 ecIntervalEndPoint.h
 ecIntervalIntersectionProcessor.h
 defaultBuffer/ecIOBuffer.h
 ecIOBuffer.h
 ipcBuffer/ecIOBuffer.h
 ecIoChannelBase.h
 ecIODataBroker.h
 ecIOParams.hEnumeration of types available via plugin API
 ecIsAttachedToCondition.h
 ecJacobianState.h
 ecJacobianTool.h
 ecJacobianTransposeConvergenceTool.h
 ecJerkLimitMotionFilter.h
 ecJerkLimitMotionSynchronizationTool.h
 ecJointAccelerationDataCaptureType.h
 ecJointActuator.hA class describing joint actuators
 ecJointActuatorContainer.h
 ecJointActuatorModification.h
 ecJointActuatorQWrapper.hWrappers for EcJointActuator used for GUI
 ecJointActuatorRandomVariation.hDescription of random variation of joint actuator
 ecJointAdmittanceControlTool.h
 ecJointControllerSystem.h
 ecJointControllerSystemContainer.h
 ecJointControllerSystemSample.h
 ecJointDeviationUtilFunction.h
 ecJointFrame.h
 ecJointFrameSequenceDirection.h
 ecJointGroup.h
 ecJointInterpolationTool.h
 ecJointLimitConstraint.h
 ecJointLimitDisplayParameters.h
 ecJointPathPlanningAction.h
 ecJointPathPlanningDirection.h
 ecJointPathPlanningSequenceDirection.h
 ecJointPositionDataCaptureType.h
 ecJointPositionWidget.h
 ecJointSolutionConvergenceTool.h
 ecJointSolutionConvergenceToolContainer.h
 ecJointSolutionFinder.h
 ecJointSolutionFinderContainer.h
 ecJointTorqueController.h
 ecJointTorqueDataCaptureType.h
 ecJointVelocityDataCaptureType.h
 ecKinematicsConversionTool.h
 ecLabelPool.h
 ecLatchedDoorLinks.h
 ecLeastSquaresTool.h
 ecLevenbergMarquardtOptimizer.h
 ecLicense.h
 ecLicenseFile.h
 ecLicenseFileUtil.h
 ecLicenseLibraryManager.h
 ecLight.h
 ecLightParameters.h
 ecLine.h
 ecLineAndNeighbors.h
 ecLinearConstraintEndEffector.h
 ecLinearFrictionModelComponent.h
 ecLinearMoveSolutionValidator.h
 ecLinearMultivariableConstraint.h
 ecLinearScalarFunction.h
 ecLinearStateEqualityConstraint.h
 ecLinearTimeInvariantSystem.hA class for representing a linear time invariant (LTI) system
 ecLinearTrajGenerator.h
 ecLineSegment.h
 ecLinkAccState.h
 ecLinkArtState.h
 ecLinkAttachment.h
 ecLinkCollisionForce.h
 ecLinkDataCapture.h
 ecLinkExample.h
 ecLinkForceState.h
 ecLinkInteractionsVector.h
 ecLinkInterfaceConnectionProperties.h
 ecLinkKinematics.h
 ecLinkKinematicsContainer.h
 ecLinkKinematicsModification.h
 ecLinkKinematicsRandomVariation.hDescription of random variation of link kinematics property
 ecLinkMassState.h
 ecLinkPointEvent.h
 ecLinkPosState.h
 ecLinkPropertyRandomVariation.hDescription of random variations for link properties
 ecLinkProximityData.h
 ecLinkReferenceDescription.h
 ecLinkRelativeGraspOffset.h
 ecLinkRelativeGraspOffsetState.h
 ecLinkRelativeManipulationOffsetState.h
 ecLinkRelativeOffset.h
 ecLinkStateCacheKey.h
 ecLinkVelState.h
 ecLog.hSimple logging facilities
 ecLookAtEndEffector.h
 ecLowPassFilter.h
 ecLozenge.h
 ecLozengeDistanceAlgorithm.h
 ecLozengeFitting.h
 ecMacros.hMacros and C-style general functions
 ecMainWidgetContextMenu.h
 ecMainWidgetPlugin.h
 ecManipActAccState.h
 ecManipActArtState.h
 ecManipActForceState.h
 ecManipActiveState.h
 ecManipActMassState.h
 ecManipActPosState.h
 ecManipActVelState.h
 ecManipControlInput.h
 ecManipDataCapture.h
 ecManipDataStorage.h
 ecManipDirectorExtensionsDecl.hDecl for manipDirectorExtensions project
 ecManipDirectorExtensionsGuiDecl.hDecl for manipDirectorExtensionsGui project
 ecManipEndEffectorAcc.h
 ecManipEndEffectorForce.h
 ecManipEndEffectorPlace.h
 ecManipEndEffectorPlacePath.h
 ecManipEndEffectorVel.h
 ecManipExternalForce.h
 ecManipGraspingModule.h
 ecManipJointController.h
 ecManipJointControllerSample.h
 ecManipLinkConnectedSensor.h
 ecManipLinkPoseDependentSensor.h
 ecManipLinkProximityState.h
 ecManipLinkWidget.h
 ecManipPowerDataCaptureType.h
 ecManipReferenceDescription.h
 ecManipSelfCollisionLinkMap.h
 ecManipSensorForce.h
 ecManipSysState.h
 ecManipSystem.h
 ecManipTorque.h
 ecManipulationActiveState.h
 ecManipulationDirection.h
 ecManipulationDirectionReference.h
 ecManipulationDirectionReferenceState.h
 ecManipulationDirectionState.h
 ecManipulationDirector.h
 ecManipulationDirectorExternalInterface.h
 ecManipulationDirectorSignals.hProvides traits classes for signals used by manipulationDirector
 ecManipulationDirectorSimpleState.h
 ecManipulationDirectorState.h
 ecManipulationDirectorUpdateParams.h
 ecManipulationDirectorVisitor.h
 ecManipulationFrameState.h
 ecManipulationFrameStateContainer.h
 ecManipulationFrameTransitionEventState.h
 ecManipulationFrameTransitionEventStateContainer.h
 ecManipulationInitParams.h
 ecManipulationOffsetState.h
 ecManipulationOffsetStateContainer.h
 ecManipulationPlacementAchievedTransitionEventState.h
 ecManipulationScene.h
 ecManipulationSceneContainer.h
 ecManipulationSceneCue.h
 ecManipulationSceneDirection.h
 ecManipulationSceneDirectionContainer.h
 ecManipulationSceneDirectionDirectorObject.h
 ecManipulationSceneDirectionIssues.h
 ecManipulationSceneDirectionIssuesContainer.h
 ecManipulationSceneDirectionSimpleState.h
 ecManipulationSceneDirectionSimpleStateContainer.h
 ecManipulationSceneDirectionState.h
 ecManipulationSceneDirectionStateContainer.h
 ecManipulationSceneDirectorObject.h
 ecManipulationSceneReference.h
 ecManipulationSceneReferenceSimpleState.h
 ecManipulationSceneReferenceState.h
 ecManipulationSceneSimpleState.h
 ecManipulationSceneSimpleStateContainer.h
 ecManipulationSceneState.h
 ecManipulationSceneStateContainer.h
 ecManipulationScript.h
 ecManipulationScriptDirectorObject.h
 ecManipulationScriptSimpleState.h
 ecManipulationScriptState.h
 ecManipulationSequenceDirection.h
 ecManipulationSequenceDirectionState.h
 ecManipulationSignals.hProvides traits classes for signals used by joint state path planning
 ecManipulationStatus.hThis namespace contains the manipulation status enumeration
 ecManipulationTimeDurationTransitionEventState.h
 ecManipulationWaypoint.h
 ecManipulationWaypointVector.h
 ecManipulatorAttachmentChange.h
 ecManipulatorAttachmentMap.h
 ecManipulatorAttachmentNode.h
 ecManipulatorCollisionTool.h
 ecManipulatorConstraint.h
 ecManipulatorConstraintTool.h
 ecManipulatorConstraintVector.h
 customManipulator/ecManipulatorExample.h
 manipulator/ecManipulatorExample.h
 ecManipulatorJointControllerVector.h
 ecManipulatorLink.h
 ecManipulatorLinkIdentifier.h
 ecManipulatorLinkLabelMapping.h
 ecManipulatorMotionAttachManipulator.h
 ecManipulatorMotionExcludeCollision.h
 ecManipulatorMotionManager.h
 ecManipulatorMotionRrtPlan.h
 ecManipulatorMotionSetActiveControlDescription.h
 ecManipulatorMotionSetActiveEndEffectorSet.h
 ecManipulatorMotionSetActivePositionControlMethod.h
 ecManipulatorMotionSetBaseSpeedFactor.h
 ecManipulatorMotionSetSensedState.h
 ecManipulatorPointEvent.h
 ecManipulatorProximityTool.h
 ecManipulatorStateCacheKey.h
 ecManipulatorStateObserver.h
 ecManipulatorSystemConfiguration.h
 ecManipulatorSystemContainer.h
 ecManualPauseDirection.h
 ecManualPauseDirectionState.h
 ecManufacturerData.h
 ecMassMatrixTool.h
 ecMassPropertyModification.h
 ecMassPropertyRandomVariation.hDescription of random variation of mass property
 ecMassSpringCollisionForceProcessor.h
 ecMassSpringDamperCollisionForceProcessor.h
 ecMath.h
 ecMathematicaOutputWriter.h
 ecMatlabOutputWriter.h
 ecMatrixDTool.h
 ecMaxSonarInterface.h
 ecMcKyesExcavationInteraction.h
 ecMechActComponent.h
 ecMechActComponentContainer.h
 ecMedianAverageFilter.h
 ecMedianFilter.h
 ecMergeTool.h
 ecMobileBaseControllerBase.h
 ecMobileBaseControllerContainer.h
 ecMobileManipulatorController.h
 ecMobilityParameters.h
 ecModbusConstants.h
 ecModbusProtocolBase.h
 ecModbusRtu.h
 ecModbusRtuConstants.h
 ecModbusTcp.h
 ecModbusTcpConstants.h
 ecMotionDirectionState.h
 ecMotionScriptAssertApproxEqual.h
 ecMotionScriptAssignVariable.h
 ecMotionScriptBoolean.h
 ecMotionScriptDefineVariable.hHold classes of motion script for defining variable
 ecMotionScriptDirection.h
 ecMotionScriptDirectionState.h
 ecMotionScriptFindSolution.h
 ecMotionScriptIf.h
 ecMotionScriptObject.h
 ecMotionScriptOrientation.h
 ecMotionScriptParallel.h
 ecMotionScriptPose.h
 ecMotionScriptPrintVariable.h
 ecMotionScriptReal.h
 ecMotionScriptRealVector.h
 ecMotionScriptSequence.h
 ecMotionScriptSetDataMap.hHolds classes of motion script for setting data map
 ecMotionScriptSetDigitalInput.h
 ecMotionScriptSetDigitalOutput.h
 ecMotionScriptStreamSequence.h
 ecMotionScriptString.h
 ecMotionScriptTranslation.h
 ecMotionScriptTransportHandle.h
 ecMotionScriptU32.h
 ecMotionScriptU32Vector.h
 ecMotionScriptWait.h
 ecMotionScriptWhile.h
 ecMotionSettleDirection.h
 ecMotionSettleDirectionState.h
 ecMotorPowerDataCaptureType.h
 ecMoveDirectionVisitor.h
 ecMrdOutputWriter.h
 ecMultiArmWaypointSequenceDirection.h
 ecMultiArmWaypointSequenceDirectionState.h
 ecMultiCollisionForceProcessor.h
 ecMultidirectionalSearchOptimizer.h
 ecMultipointScalarFunction.h
 ecMultivariableConstraintContainer.h
 ecMultivariableConstraintVector.h
 ecMultivariableJointStateConstraint.h
 ecMutex.hSet of mutex abstraction definitions. This allows the implementation of mutex constructs to be defined in a single location
 ecNalpeironNSLFunctions.h
 ecNelderMeadOptimizer.h
 ecNetworkHandle.h
 ecNetworkMultiTcpHandle.h
 ecNetworkMultiUdpHandle.h
 ecNetworkOperationExample.h
 ecNetworkParams.h
 ecNetworkTcpHandle.h
 ecNetworkUdpHandle.h
 ecNLOptOptimizer.h
 ecNonnegReal.h
 ecNotDirectionCondition.h
 ecNumericCast.h
 ecObjectGraspingModule.h
 ecObjectRelativeGraspOffset.h
 ecObjectRelativeGraspOffsetState.h
 ecObjectRelativeManipulationOffsetState.h
 ecObjectRelativeOffset.h
 ecObstProxFunction.h
 ecOffset.h
 ecOffsetContainer.h
 ecOfGzStream.h
 ecOldJointActuator.h
 ecOldManipulatorAttachmentMap.h
 ecOneDofGripperEndEffector.h
 ecOrDirectionCondition.h
 ecOrientation.h
 ecOrientationEndEffector.h
 ecOrientationWidget.h
 ecOutputFileStream.h
 ecOutputStream.h
 ecOutputWriterVector.h
 ecPa10ArmInfo.h
 ecPa10SimulationCreator.h
 ecParallelSimJob.h
 ecParallelSimJobBranch.h
 ecParallelSimJobResults.h
 ecParallelSimJobWorker.h
 ecParallelSimResults.h
 ecParametricFrame.h
 ecParametricGraspFrame.h
 ecParametricGraspFrameState.h
 ecParametricManipulationFrameState.h
 ecParametricTranslationGraspOffset.h
 ecParametricTranslationGraspOffsetState.h
 ecParametricTranslationManipulationOffsetState.h
 ecParametricTranslationOffset.h
 ecParkExcavationInteraction.h
 ecPassThroughPowerConverter.h
 ecPathAdherenceUtilFunction.h
 ecPathDirection.h
 pathFollowing/ecPathFollowingExample.h
 pythonEmbeddedEndEffectorPaths/ecPathFollowingExample.h
 ecPathPlannerHelper.h
 ecPathPlanningCoreExample.h
 ecPathPlanningDirection.h
 ecPathPlanningDirectionState.h
 ecPathPlanningDirectionUtil.h
 ecPathPlanningExample.h
 ecPathPlanningSequenceDirection.h
 ecPathPlanningSequenceDirectionState.h
 ecPathPlanningSignals.hProvides traits classes for signals used by path planning module
 ecPathPoint.h
 ecPathShorteningTool.h
 ecPauseAction.h
 ecPerformGraspCallbacks.h
 ecPermissionData.h
 ecPerumpralExcavationInteraction.h
 ecPhysicalSystemExpander.h
 ecPiForceControlFunction.h
 grasping/ecPlacementAchievedTransitionEvent.h
 motionDirections/ecPlacementAchievedTransitionEvent.h
 ecPlacementAchievedTransitionEventState.h
 ecPlanarAxisAlignedBox.h
 ecPlanarCircle.h
 ecPlanarCircleFitting.h
 ecPlanarEndEffector.h
 ecPlanarPolygon.h
 ecPlanarShape.h
 ecPlanarShapeContainer.h
 ecPlanarShapeLayers.hA collection of EcPlanarhape objects arranged in layers from bottom to top
 ecPlanarShapeUnion.hA union of non-composite EcPlanarhape objects
 ecPlanarShapeVector.h
 ecPlanarVector.h
 ecPlane.h
 ecPlaneFitting.h
 ecPlatformCommands.h
 ecPlugin.h
 ecPluginConfigPair.h
 ecPluginGUI.h
 ecPluginManager.h
 ecPluginParams.hEnumerations used for Plugin API access
 ecPluginPreferencePage.h
 ecPluginPrint.hPrinting capability for plugins regardless of whether they are compiled with or without the Actin libraries
 ecPluginSignals.hProvides traits classes for signals used by Ec::IODataBroker
 ecPluginThread.h
 ecPointBasedEndEffector.h
 ecPointDistanceEndEffector.h
 ecPointEndEffector.h
 ecPointMotionFilter.h
 ecPointRotateEndEffector.h
 ecPointStateEqualityConstraint.h
 ecPolygon.h
 ecPolygonWithKey.h
 ecPolyPhysicalExtent.h
 ecPosContContainer.h
 ecPosContSystem.h
 ecPosContSystemWithConv.hPosition control system with EE placement converter
 ecPose.h
 ecPoseDirectorObject.h
 ecPoseSet.h
 ecPoseUtil.h
 ecPositionControlExample.h
 ecPositionController.h
 ecPositionControllerVector.h
 ecPositionControlMethod.h
 ecPositionControlMethodVector.h
 ecPositionState.h
 ecPositionStateModification.h
 ecPositionStatePath.h
 ecPositionStateRandomVariation.h
 ecPovParameters.h
 ecPowellsQuarticFunction.h
 ecPowerConverterContainer.h
 ecPowerUnitaryMap.h
 ecPreferenceDlg.h
 ecPrint.h
 ecPrintDirection.h
 ecProcessingTaskManager.h
 ecProcessingTaskQueue.h
 ecProfilingExample.h
 ecProgrammaticConstructionExample.h
 ecProjCenterOfMassEndEffector.h
 ecPropagationDescriptor.h
 ecPropagationResultData.h
 ecPropertyDelegate.hCustomized delegate for property table
 ecPropertyTableView.h
 ecProtocolCBuf.h
 ecProtocolCntrl.h
 ecProtocolConfig.h
 ecProtocolDrive.h
 ecProtocolMsgIDs.h
 ecProtocolMsgs.h
 ecProtocolNode.h
 ecProtocolQueue.h
 ecProtocolTypes.h
 ecProximityKey.hHelper classes for identifying links and shapes used for distance/collision calculations
 ecPullTypeMlpdSensor.h
 ecQinsenExcavationInteraction.h
 ecQuadFixedSliderJointCBObject.h
 ecQuadFixedSliderJointOAObject.h
 ecQuadPivotedSliderJointBObject.h
 ecQuadPivotedSliderJointCObject.h
 ecQuadraticMultivariableConstraint.h
 ecQuadrilateralTypeLink.h
 ecQuickStartExample.h
 ecQuickStartKinematicsExample.h
 ecQuickStartPythonExample.h
 ecQuickStartSimulinkExample.h
 ecQuinticSpline.h
 ecRandom.h
 ecRandomJointSolutionFinder.h
 ecRandomNoise.h
 ecRandomTensorTool.h
 ecRCMEndEffector.h
 ecReachabilityStudy.h
 ecReachTargetDataCaptureType.h
 ecReArray.h
 ecRectangle.h
 ecReferencePoseManipulationOffsetState.h
 ecReferencePoseOffset.h
 ecRelativeEndEffectorTool.h
 ecRelativeGraspOffset.h
 ecRelativeGraspOffsetState.h
 ecRelativeManipulationOffsetState.h
 ecRelativeOffset.h
 ecRemoteCommandExample.h
 ecRemoveDirectionVisitor.h
 ecRenderingStatistics.h
 ecRenderParameters.h
 ecRigidBodyMass.h
 ecRigidBodyMassQWrapper.hWrappers for EcRigidBodyMass used for GUI
 ecRigidWheelSoilForceProcessor.h
 ecRigidWheelSoilInteraction.h
 ecRigidWheelSoilInteractionContainer.h
 ecRoadmapRrtPathPlanner.h
 ecRobonautArmInfo.h
 ecRobonautHandInfo.h
 ecRobonautSimulationCreator.h
 ecRobotArmInfo.h
 ecRobotGraspingExample.h
 ecRobotHandInfo.h
 ecRobotHardwareBase.hAn abstract class that provides base-level capability for interfacing with hardware-connected devices (robots or motion axes). Derive from this abstract xml class for each robot hardware and implement "implementation" functions. Multiple robotic hardwares will be managed by a robotHardwareManagerPlugin
 ecRobotHardwareState.hA class defining robot hardware state parameters. It includes joint angles, joint velocities, joint accelerations. For additional possible states, derive from this class. A reference to this class is passed in setToHardware and getFromHardware methods of EcRobotHardwareBase
 ecRobotHardwareStatus.hA class defining robot hardware status. Appropriate hardware stauts is returned in EcRobotHardwareBase method calls. Derived RobotHardware classes can choose to extend this class to include additional status messages - as provided by the specific robot
 ecRobotServoConfigBase.h
 ecRobotServoConfigVector.h
 ecRobotSimulationCreator.h
 ecRobotSimulationFactory.h
 ecROImanip.h
 ecRoleLocationCondition.h
 ecRotateZSolutionFinder.h
 ecRotationBasedEndEffector.h
 ecRotationMotionFilter.h
 ecRrtAlgorithm.h
 ecRrtPathPlanner.h
 ecRrtPathPlannerContainer.h
 ecRrtPathPlannerLoader.h
 ecRrtUtility.h
 ecRrtUtilityContainer.h
 ecRunningAverageFilter.h
 ecRunTimeSimulationModification.h
 ecRunTimeSimulationModificationVector.h
 ecSagEndEffector.h
 ecSbJointActuator.h
 ecSbKinematics.h
 ecSbLinkData.h
 ecSbManipulatorCollectionData.h
 ecSbManipulatorData.h
 ecSbManipulatorDataVector.h
 ecSbPhysicalExtent.h
 ecScalarBasedEndEffector.h
 ecScalarFunctionContainer.h
 ecScalarManipFunction.h
 ecScalarMotionFilter.h
 ecScalarMultivariableFunction.h
 ecScalarMultivariableOptimizer.h
 ecScalarMultivariableOptimizerContainer.h
 ecScalarMultivariableOptimizerVector.h
 ecSchunkArmInfo.h
 ecSchunkHandInfo.h
 ecSchunkSimulationCreator.h
 ecScrewTypeLink.h
 ecSCurveUnitaryMap.h
 ecSecondMoment.h
 extendedDirections/ecSendSignalDirection.h
 manipulationDirector/ecSendSignalDirection.h
 ecSendSignalExampleDirection.h
 ecSendSignalExampleDirectionEditor.h
 ecSendSignalExampleDirectionWidget.h
 ecSensorBase.h
 ecSensorBaseDataCaptureType.h
 ecSensorDataCapture.h
 ecSensorInterfaceSignals.hProvides traits classes for signals used by sensCore
 ecSensorNoise.h
 ecSensorNoiseVector.h
 ecSensorStateMap.h
 ecSensorStateVector.h
 ecSensorVector.h
 ecSequenceOptimizer.h
 ecSerial.h
 ecSerialBase.h
 ecSerialize.h
 ecSerializeFwd.h
 ecServoJointCalibrationPoint.h
 ecServoJointCalibrationPointVector.h
 ecSetAttachmentDirection.h
 ecSettings.hAn XML settings file that is used to persistently store and recall application settings
 ecSettingsXml.hStores the content of the EcSettings class which persistently stores and recall application settings
 ecSewAngleEndEffector.h
 ecSG3DInputData.hCreate a class to hold 3D input information to be used within an OSG event handler. Class needs to be based upon osg::Referenced to handle cleanup
 ecSGWidgetQt.hCustomized version of a QGLWidget to provide some base capability for rendering windows
 ecShadowParameters.h
 ecShaferXmlParams.h
 ecShape.h
 ecShapeAccumulator.h
 ecShapeCollisionData.h
 ecShapeCollisionEvent.h
 ecShapeCollisionSurface.h
 ecShapeCollisionTool.h
 ecShapeContactSurface.h
 ecShapeContainer.h
 ecShapeFeatureHistogram.h
 ecShapeFeatureNormalizedHistogram.h
 ecShapeFeatureSet.h
 ecShapeMatchingAlgorithm.h
 ecShapePointEvent.h
 ecShapeProximityData.h
 ecShapeProximityDescriptor.h
 ecShapeProximityTool.h
 ecShapeQueryData.h
 ecShapeQueryDescriptor.h
 ecShapeQueryResult.h
 ecShapeStateCacheKey.h
 ecShapeUnion.hHolds the definition for a class representing the union of EcShape objects
 ecShapeVector.h
 ecSharedDataContainer.h
 ecSharedDataStore.h
 ecSignals.hProvides macros to facilitate the use of signals
 ecSimpleIssues.h
 ecSimpleStudy.h
 ecSimulationAllLoader.h
 ecSimulationAndStudy.h
 ecSimulationBuilderBase.h
 ecSimulationBuilderContainer.h
 ecSimulationConversionTool.h
 ecSimulationCore.h
 ecSimulationExpander.h
 ecSimulationGraspingControlInterface.h
 ecSimulationModification.h
 ecSimulationModificationVector.h
 ecSimulationPreferencePage.h
 ecSimulationThread.h
 ecSingleStepValueExampleCondition.h
 ecSingleStepValueExampleConditionEditor.h
 ecSingleStepValueExampleConditionWidget.h
 ecSingProxFunction.h
 ecSixAxisFTSensor.h
 ecSixBarSliderToRotaryMechanism.h
 ecSlideXSpinZEndEffector.h
 ecSlidingEndEffector.h
 ecSmartMutex.h
 ecSocketBase.h
 ecSoftConstraintHandlerContainer.h
 ecSolutionFinder.h
 ecSolutionFinderContainer.h
 ecSolutionFindingDirectionState.h
 ecSolutionValidator.h
 ecSolutionValidatorContainer.h
 ecSpatialMatrix.h
 ecSpatialMomentumEndEffector.h
 ecSphere.h
 ecSphereDistanceAlgorithm.h
 ecSphereFitting.h
 ecSplineControlPoint.h
 ecSplineTrajectory.h
 ecSplineVector.h
 ecSpringAndDamperBetweenLinks.h
 ecSpringDamperPropertiesQWrapper.hWrappers for EcSpringProperties and EcDamperProperties to create QT UI
 ecSpringProperties.h
 ecStageDirection.h
 ecStageDirectionReference.h
 ecStageDirectionReferenceState.h
 ecStageIBarbellGraspingRh.h
 ecStageIBoxGraspingRh.h
 ecStageICapsuleGraspingRh.h
 ecStageIGraspingContainer.h
 ecStageIIGraspingContainer.h
 ecStageIIGraspingPassThrough.h
 ecStageIIIGraspingContainer.h
 ecStageIIIGraspingPassThrough.h
 ecStageINewSphereGraspingRh.h
 ecStageIRobonautPalmAndFingers.h
 ecStageISequenceGrasping.h
 ecStageISphereGraspingRh.h
 ecStandardFrame.h
 ecStandardGraspFrame.h
 ecStandardGraspFrameState.h
 ecStandardGraspRunManager.h
 ecStandardManipulationFrameState.h
 ecStartFromHereVisitor.h
 ecStartStateAndPath.h
 ecStateCallback.hClass for publishing data in a callback
 ecStateConstraintContainer.h
 ecStateConstraintVector.h
 ecStatedSystem.h
 ecStatedSystemExample.h
 ecStatedSystemStruct.h
 ecStateEqualityConstraintVector.h
 ecStateModification.h
 ecStatePath.h
 ecStateRandomModification.h
 ecStateRandomVariation.hDescription of random variation for manipulator state
 ecStochasticContinuousLinearTimeInvariantSystem.hA class for representing a linear time invariant (LTI) system
 ecStochasticDiscreteLinearTimeInvariantSystem.hA class for representing a linear time invariant (LTI) system
 ecStopDirection.h
 ecStoppingCriterionVector.h
 ecStringAlgorithms.hFunctions that extend the abilities of STL and Boost containers
 ecStringValueDirectionSimpleState.h
 ecStrOptFunction.h
 ecStructuralForceDataCaptureType.h
 ecStudyGraspRunManager.h
 ecSubJacobianMap.h
 ecSubsequenceGraspFrame.h
 ecSubsequenceGraspFrameState.h
 ecSubsequenceManipulationFrame.h
 ecSubsequenceManipulationFrameState.h
 ecSupplementalControlState.h
 ecSurfaceColorFactory.h
 ecSurfacePropertyModification.h
 ecSurfacePropertyRandomVariation.hDescription of random variation of surface property
 ecSvdTool.h
 ecSyntheticColorImageSensor.h
 ecSyntheticImageSensorDescriptor.h
 ecSysSimulation.h
 ecSystem3dsLoader.h
 ecSystemActiveBoundingBoxState.h
 ecSystemActiveCollisionState.h
 ecSystemActiveState.h
 ecSystemAllLoader.h
 ecSystemCfgLoader.h
 ecSystemCollisionExclusionMap.h
 ecSystemControlExecutive.h
 ecSystemDataCapture.h
 ecSystemDataStorage.h
 ecSystemDataVector.h
 ecSystemEmbeddedUrdfLoader.h
 ecSystemEnvironment.h
 ecSystemModification.h
 ecSystemPntpLoader.h
 ecSystemPointEvent.h
 ecSystemRandomModification.h
 ecSystemRandomVariation.hDescription of random variation for link properties for the whole system
 ecSystemS3dsLoader.h
 ecSystemShapeCollisionCache.h
 ecSystemShapeProximityState.h
 ecSystemStoredData.hA class used to manage data storage
 ecSystemTecplotLoader.h
 ecSystemVecLoader.h
 ecSystemVrml97Loader.h
 ecTableFunctionInterpolator.h
 ecTableFunctionVectorSearch.h
 ecTaskFunctorTypeInfo.h
 ecTaskStatus.h
 ecTcpQueue.h
 ecTcpServerThread.h
 ecTcpSocket.h
 ecTcpStream.h
 ecTerminalCodes.h
 ecTerminalCodesFake.h
 ecTerminalCodesReal.h
 ecTerrain.h
 ecTerrainDistanceAlgorithm.h
 ecTerrainUnion.hHolds the definition for a class representing the union of EcTerrain objects
 ecTestSimulationBuilder.h
 ecTetrahedralLozenge.h
 ecTetrahedralLozengeDistanceAlgorithm.h
 ecTetrahedron.h
 ecTetrahedronDistanceAlgorithm.h
 ecTextOutputWriter.h
 ecThreadSafeMotionScript.h
 grasping/ecTimeDurationTransitionEvent.h
 motionDirections/ecTimeDurationTransitionEvent.h
 ecTimeDurationTransitionEventState.h
 ecTimedWaitDirection.h
 ecTimedWaitDirectionState.h
 ecTimedWaitExampleDirection.h
 ecTimedWaitExampleDirectionEditor.h
 ecTimedWaitExampleDirectionState.h
 ecTimedWaitExampleDirectionWidget.h
 ecTimer.h
 ecTimerUtil.h
 ecTireBackendBase.h
 ecTireBackendDummy.h
 ecTireCosimulationModule.h
 ecTireProviderBase.h
 ecTireProviderDirect.h
 ecTireRequesterBase.h
 ecTireRequesterDirect.h
 ecToken.h
 ecToolOffsetDirection.h
 ecToolPath.h
 ecToolPathDirection.h
 ecToolPathDirectionState.h
 ecTorqueSensor.h
 ecTotalTorqueTool.h
 ecTouchLinearForceController.h
 ecTouchSensor.h
 ecTrainingSet1.h
 ecTrainingSet2.h
 ecTrainingSet3.h
 ecTrainingSet4.h
 ecTrainingSet5.h
 ecTrajGeneratorVector.hVector of trajectory generators
 ecTrapezoidalProfileTool.h
 ecTreeNode.h
 ecTreeNodeGraph.h
 ecTriangle.h
 ecTriangularLozenge.h
 ecTriangularLozengeDistanceAlgorithm.h
 ecTriangularLozengeFitting.h
 ecTriPhysicalExtent.h
 ecTruncatedIcosahedron.h
 ecTypes.hA defininition of basic types of data and structs
 ecUdpQueue.h
 ecUdpServerThread.h
 ecUdpSocket.h
 ecUnaryDirectionCondition.h
 ecUnaryFunctions.h
 ecUnitaryMapContainer.h
 ecUnitManager.h
 ecUpdateManipDirScriptVisitor.h
 ecUserManager.h
 ecUserManagerData.h
 ecUuid.hFunctions that provide tools for file manipulation
 ecVecPhysicalExtentConverter.h
 ecVector.h
 ecVectorMultivariableFunction.h
 ecVectorMultivariableOptimizer.h
 ecVectorMultivariableOptimizerContainer.h
 ecVectorMultivariableOptimizerVector.h
 ecVectorSearch.h
 ecVectorWidget.h
 ecVelContData.h
 ecVelContSystem.h
 ecVelocityControlExample.h
 ecVelocityController.h
 ecVelocityState.h
 ecVelocityStateModification.h
 ecVelocityStateRandomVariation.h
 ecVersion.h
 ecViewer.h
 ecViewerContextMenu.h
 ecViewerInputHandler.h
 ecViewerParameters.h
 ecViewerPlugin.h
 ecViewerPreferencePage.h
 ecViewPointOrientationSampler.h
 common/ecVirtualIOBuffer.h
 ecVirtualIOBuffer.h
 ecVisualizableStatedSystem.h
 ecVisualizationParameters.h
 ecVrml97ConversionHandler.h
 ecVrml97Grammar.h
 ecVrml97GrammarAlgorithm.h
 ecVrml97Parser.h
 ecVrml97SkipGrammar.h
 ecWait.h
 ecWaitDirection.h
 ecWaitDirectionState.h
 ecWalkingExample.h
 ecWatchedVar.h
 ecWaypointInterpolator.h
 ecWaypointInterpolatorContainer.h
 ecWaypointSequenceDirection.h
 ecWaypointSequenceDirectionState.h
 ecWelcomeForm.h
 ecWelcomeWidget.h
 ecWhileDirection.h
 ecWlsSoftConstraintHandler.h
 ecWorkerThreadPool.h
 ecX2Function.h
 ecXEndEffector.h
 ecXml2DCircle.h
 ecXml2DEllipse.h
 ecXml2DPoint.h
 ecXml2DPolygon.h
 ecXml2DRectangle.h
 ecXml2DShape.h
 ecXml2DShapeVector.h
 ecXmlBaseVarCompType.h
 ecXmlBasicType.h
 ecXmlBinaryString.h
 ecXmlCompType.h
 ecXmlDomAttribute.h
 ecXmlDomDoc.h
 ecXmlDomNode.h
 ecXmlEmbeddedString.h
 ecXmlEnumType.h
 training/ecXmlExample.h
 xml/ecXmlExample.h
 ecXmlFactory.h
 ecXmlFileReader.h
 ecXmlListType.h
 ecXmlMapType.h
 ecXmlObject.h
 ecXmlObjectReaderWriter.h
 ecXmlOrientation.h
 ecXmlOutputWriter.h
 ecXmlPairType.h
 ecXmlReader.h
 ecXmlSchema.h
 ecXmlSchemaAttributeType.h
 ecXmlSchemaComplexType.h
 ecXmlSchemaElement.h
 ecXmlSchemaElementType.h
 ecXmlSchemaGlobalElementType.h
 ecXmlSchemaGroupType.h
 ecXmlSetType.h
 ecXmlSubclassExample.h
 ecXmlVarElemType.h
 ecXmlVariablePropertyEditor.h
 ecXmlVariableSharedElementType.h
 ecXmlVarMapType.h
 ecXmlVarVectType.h
 ecXmlVector.h
 ecXmlVectorBasicType.h
 ecXmlVectorType.h
 ecXmlVectorVector.h
 ecXmlWriter.h
 ecXorDirectionCondition.h
 ecXyEndEffector.h
 ecXyStateEqualityConstraint.h
 ecZeroTrapezoidalProfileTool.h
 exampleDockWidgetPlugin.h
 exampleGUIPlugin.h
 exampleHardwarePlugin.h
 exampleIoDirectionPlugin.h
 examplePlugin.h
 foundation_config.hConfiguration header for the foundation hierarchy
 mainWidget.h
 melodramaPlugin.h
 simulationPlugin.hPlugin that encapsulates simulation capability
 tcpEchoBase.h
 viewerInteractionPlugin.h
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