Actin  Version 5.5.5
Software for Robotics Simulation and Control
Plugin Reference

Plugin Description Plugin Tutorial Related Topics or Videos
activeControlParam Plugin This plugin allows us to set an active 'Motion Constraint Set', 'Motion Constraint' Refer to activeControlParam for details None
camera Plugin This plugin allows us to add simulated cameras to the system, thus allowing us to view different regions in the system based on the requirement Refer to Camera Plugin for details Refer to video SECT_SimCameras_Vid Simulating Cameras "Video on adding simulated cameras"
collisionExclusion Plugin This plugin allows us to configure different types of collision exclusion maps to be used while moving the manipulators Refer to CollisionExclusion Plugin for details None
controlSystem Plugin This plugin allows us to configure various parameters for "Position Control System" and "Velocity Control System" for various manipulators in the system Refer to ControlSystem Plugin Refer to video Enabling Collision Detection
dataPlot Plugin This plugin allows us to configure various plots with system level or link level parameters being plotted on graph such as "joint velocities", "joint accelerations" etc. Refer to DataPlot Plugin for details None
defaultContextMenu Plugin This plugin allows a defaultContextMenu to be shown on right click similar to context menu, based on the render object on which we right click. Refer to Context Menu for details None
displayAttribues Plugin This plugin allows us to helps to view the simulation with different rendering options such as "WireFrame mode", "Lighting mode" Refer to DisplayAttributes Plugin for details None
endEffectorControl Plugin This plugin allows us to control movement of a manipulator by associating a motion constraint to the manipulator Refer to Motion Constraints Plugin for details Context menu options : Motion Constraint Menu
joystickPlugin Plugin This plugin allows us to configure various USB devices such as joystick, gamepad to configure them to perform different operations in ActinViewer Refer to Joystick Plugin for details None
lighting Plugin This plugin helps to add simulated light source to the system, thus allowing us to control the illumination of different regions in the system based on the requirement Refer to Lighting Plugin for details None
linkKinematics Plugin This plugin enables the user to change the geometeric and non-geometeric parameters of a link Refer to Link Kinematics Plugin for details None
linkState Plugin This plugin allows us to view the various structural aspects of a manipulator at link level, such as, "BoundingVolume", "Mass Propery Ellipsoids" Refer to LinkState Plugin for details None
manipAttachment Plugin This plugin allows us to helps to attach a manipultor or object to a base manipulator Refer to Manipulator Attachments for details Manipulator System configuration, Manipulator System configuration in EcStatedSystem
manipulationDirector Plugin This plugin allows us to create and maintain a library of reusable objects called as manipulationDirector objects which can be used to create complex sequences or performing complex tasks using the manipulators Refer to Manipulation Director for details Refer to video Enabling Collision Exclusions, Refer to video Using Named Frames to Approach Objects
manipulatorConfig Plugin This plugin allows us to enables joint and end effector level placement and data display Refer to Manipulator Configuration for details Numerical Configuration of Manipulators
massProperties Plugin This plugin allows us to To edit the mass properties of a manipulator or link Refer to Mass Properties for details Rigid Body Mass Properties
measureTool Plugin This plugin allows us to measure the distance between a point on a manipulator to another point on a manipulator or a defined object in the system Refer to Measure Tool for details None
namedFrame Plugin This plugin allows us to quantify a location in the system by giving a name to it and then using it while creating manipulatorAttachment, pose Refer to Using Named Frames in Manipulator Attachment for details None
overlay Plugin This plugin allows us to view the various structural aspects of the links that make up the manipulator such as "Bounding Volumes", "Mass Property Ellipsoid" Refer to Overlay Plugin for details None
shapePrimitive Plugin This plugin provides a way to add visible 3D shapes to links, add bounding volumes, and configure their geometry and properties through a graphical user interface Refer to Shapes and Bounding Volumes for details Referred in: Add a manipulator attachment, Videos: Refer to Bounding Volumes and Keep-Out Zones
simulationProperties Plugin This plugin helps to enable dynamic simulation. It allows the user to configure parameters to be used for dynamic simulation Refer to Simulation Properties for details None
status Plugin The status plugin displays information and status about events or conditions that may arise while manipulating the robot. Refer to Status Plugin for details None
unitManager Plugin This plugin enables us to specify the units for various physical quantities in which they should be displayed in the applicationRefer to Unit Manager for details None